Hello fellow Nirvana Pilots! In the first instalment of this DevLog we introduced Nirvana Pilot Yume and our goals for it. When we decided to implement races between story events, we wanted to give them a late 80s / early 90s feeling, so we started looking at games of that era. By visiting an arcade … Continue reading DevLog 2: 3d art without 3d artists?
Author: nirvanapilotyume_r48c0c
DevLog 1 – Introduction
Hi there! It's Antonio 'Antares88' Scacchetti here, writing you from the cold lands of Estonia. That's where in 2013 I and my dearest friend Massimiliano 'Haematinon' Nigro started our tiny game studio, Dev9k, under the wings of the accelerator GameFounders. This DevLog is about, Nirvana Pilot Yume, an upcoming anime-style Visual Novel about space races. … Continue reading DevLog 1 – Introduction
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